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![]() Sorry this is a long message XD I tend to get really wordy when discussing this stuff. Thank you again for informing me of this, and I will gladly take a look at your server when I get to that point in development. Plus, I like keeping things documented with stuff like this as to avoid any *possible* complications in the future (e.g. I say this as to dismiss any allusions of me going ahead and adding them in without permission, with me talking about adding in community patches in the previous paragraph. With that said, I do not plan on adding those scripts in *as of right now* I will formally give a request to add in those scripts in the server you've provided, seeing as that seems to be the main hub for its development. As I have never really played Renegade before, I most likely would never have known about those scripts until far later on. Including community patches, when/if possible, is another goal for this project. Funny enough, the original fixed launchers for C&C95 used an incomplete version of the 1.06b patch "incomplete", in that it only added in the 1.06b exe for the game and nothing else-so this is more or less an upgrade compared to that. ![]() An exception to this, which is already stated in the description, is C&C95 which would not work with my fixed launchers alone-they needed the 1.06c patch in order to fully work however, this necessity turned into a convenience since players wouldn't have to install that patch themselves. to allow their games to have CLI parameters be usable again, much like with Bibber's fixed launchers. The primary purpose for the first version of these launchers is to allow players to regain the basic functionality for their games i.e. In the Origin desktop app, right-click your games’ portraits and select the “Repair” option. >NEW VERSION AVAILABLE Advanced Launch Options for Tiberium Wars/Kane’s Wath:
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